I think that you missed the point of the wireframe. You got really in to the detail of the page and the theme instead of creating multiply ways of navigating through the site. Their is only one idea here. More variation could have been nice. I like what you have thus far but I don't know what you could be missing. This is the stage you should be at for Wed.
I see that there are three levels of information. The bar that separates each fact, navigating you through each step, the secondary information and details, and the detail shot of each chair. The detail shot of the fake chair is a nice reference point and it is interesting to compare both.
Yeah I didn't get to explore other variations of navigation in as much detail and I definitely should. But I do think this level of detail (as far as notation) is what is needed for a wireframe. Yours are kindof the opposite of mine at this point, lots of exploration in navigation techniques, but maybe not enough detail on some of the individual directions.
Jessica is right in that these are more in the camp of a "proposed design direction". This is good though for the type of sketches I've asked to see on Wed.
Yes, you are including the type of content that would occur in a wireframe, but you are also simultaneously making aesthetic decisions (such as offering the viewer a zoomed in crop of the chair, a navigation that is contained in large square boxes and so on).
It is not a problem for you to be working towards both right now. In fact everyone needs to currently for this project.
5 comments:
I think that you missed the point of the wireframe. You got really in to the detail of the page and the theme instead of creating multiply ways of navigating through the site. Their is only one idea here. More variation could have been nice. I like what you have thus far but I don't know what you could be missing. This is the stage you should be at for Wed.
Their is really spelt there.
I see that there are three levels of information. The bar that separates each fact, navigating you through each step, the secondary information and details, and the detail shot of each chair. The detail shot of the fake chair is a nice reference point and it is interesting to compare both.
Yeah I didn't get to explore other variations of navigation in as much detail and I definitely should. But I do think this level of detail (as far as notation) is what is needed for a wireframe. Yours are kindof the opposite of mine at this point, lots of exploration in navigation techniques, but maybe not enough detail on some of the individual directions.
Jessica is right in that these are more in the camp of a "proposed design direction". This is good though for the type of sketches I've asked to see on Wed.
Yes, you are including the type of content that would occur in a wireframe, but you are also simultaneously making aesthetic decisions (such as offering the viewer a zoomed in crop of the chair, a navigation that is contained in large square boxes and so on).
It is not a problem for you to be working towards both right now. In fact everyone needs to currently for this project.
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